Version 1.1

Here’s a quick overview of what’s new in Version 1.1 -- available now on Nintendo Switch!
This update focuses on quality of life improvements and a few bug fixes.  
These changes apply to both the Full Version and the Demo (Toyful Games) - so make sure to check out either one!  If watching is more your style, we have a quick video overview (YouTube) as well.


Driving Styles

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Very Very Valet is designed for all players!  We’ve added new “Drive Styles” to make the game accessible for more players and play styles:
  • “Default” is the classic Very Very Valet style - just point to drive!  Simple and direct.
  • “Default+” keeps the point controls, but provides a little more precision with a dedicated gas/throttle button.
  • “Manual” plays like traditional car controls.  Left and right are from the driver’s perspective (often referred to as “tank” controls) and features buttons for gas and brake.
Players can make these changes during Valet Select or from the Pause screen.

"Wide Angle" Camera

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We've added a new choice for the in game camera behavior:
  • “Default” is the classic Very Very Valet experience.  The camera will try to get as close to the action as possible.
  • “Wide Angle” will try to move the camera as little as possible, allowing players to see the entire level at all times.
Players can make this change from the Settings and Pause screens.

And the rest...

Mission Changes
  • Cliffside Overlook: Condensed stage size
  • Quartz Quarry: Readability improvements
  • Seismic Stories: Reduced level intensity
  • Downtown: Simpler layout when playing with 2 Players
Bug Fixes
  • Updated missing edge colliders on several levels
  • In level buttons (like The Observatory) are more reliable
Miscellaneous
  • New icon
  • Smoother in game camera
  • Snappier Results screen timing
  • New “auto turn” feature for all cars to make turning easier
  • New “world” colors to differentiate each section of levels
  • Readability changes to trampolines, power up crates, ramp cars, and launchers
  • After getting 3 strikes in a mission, the camera will no longer zoom in or pause gameplay
  • “Closing Time” music is less sped up
  • Renamed the “Controls” screen to “Techniques”
  • Localization and text wrapping fixes

We hope everyone enjoys the update - stay tuned for more things Very Very Valet!

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Very Very Valet NOW AVAILABLE!!